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Important read for anyone attempting a Leaderboard in their game with no background knowledge. Knew they were used for some form of retention and social feature from arcades but this write up goes more in depth.
Image Credit: http://www.wsj.com/ Here are a few interesting things pertaining to the Nigerian Gaming Industry (excluding casino and lottery) as a whole that happened in the year 2016. Will update as new developments come along. January Gameloft opened office in Nigeria . Hold your horses, It's not a development studio (although I would have loved to see that) but a marketing/sales outlet instead. Seems the guys in France don't think we are good enough. February Genii Games got re-branded . Grateful they didn't select the one with the gamepad. The Breeding by Gbrossoft was green-lit on steam in just 18 days. April Gameslab, parent company to Maliyo started a developers meetup and its been running almost consistently for a while. You can find out what happened in the last meet-ups here . Smart Monkey interviewed the president of the IGDA Nigeria chapter on the barriers to success in the Nigerian gaming industry . May Silicon Spoon St
Here's a good read for anyone trying to adopt a game engine. Someone sort of brought it up at the just concluded G3 Mobile Games Developer Meetup in Lagos. I must warn you, only slightly seasoned game developers will understand most of what is said. New and eager game developers might struggle a bit. Note, the write up does not juxtapose Unity with the other engines. It just gives some instances of what unity is good at and what it is improving at along side other popular free tier engines. If you are strictly looking at 2D, I'd say you should give Defold (King's own Engine) a try. I prefer it to Corona SDK, simply because an Editor can make your life easy. Will write a blogpost about this in the coming months. Write-up
Fading is a minimalist 2D platformer where you play through the mind of a man whose wife is dying of terminal illness as you uncover a story of love, pain and loss. The title itself alone, speaks for what the overarching theme of the game would represent. The red ball and concept of the game reminds me of the game Bounce on Nokia 5130, but unlike bounce you don't grow big, you don't have a certain number of lives and there are no rings to collect. If you're like me and don't understand how the concept depicts the mind of a man, then just wait till you play the game. You'll find out how challenging it is to be in someone's mind based on their mood and reasons why you don't want to ever be in it to start with. With that said, here are 5 reasons to play the game Fading. 1. Great Story The story of fading is beautiful and captivating. It's what the story of bounce could have been if it even had a story. You unravel the story of love an
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